Charcuterie

The human understanding of charcuterie was originally a tasting tray as arranged by a porch butcher. It has since evolved to cover most forms of snack plates, and is not an exact science at the best of times. This is a goblin-variety understanding on the subject.

...Goblin Charcuterie?

In Goblin linguistics, this is most often pronounced "shark coochie" or some other bastardization of form. It's not going to be accurate anyway, right? Ironically, the science of goblin charcuterie is a bit more exact than that of human charcuterie. Goblins take snacks very seriously.




Charcuterie Basics

What sets charcuterie itself apart is variety and presentation together. A snack tray is a tray of a single type or flavor of a snack, and is fairly specific, like a fruit plate or a cheese plate. A snack mix is in turn several things all tossed together to create a semi-uniform medly, like the things in the Trail and Snack Mixes section; doesn't have to all be the same, but is all mixed up and then piled up.

"True" charcuterie, as goblins understand it, is presented flat or nearly flat (but not necessarily nesting or touching, as human trays can, as long as everything is visible/accessible), with a notable variety of textures, tastes, and colors. It is critical to include, if not all, a decent selection of salty, sweet, sour, bland/palette cleasing, spicy, crunchy, soft, slimy, chewy, and refreshing. Components can, of course, be multiple of these things at once.






Charcuterie Component Ideas